We build the game with you.
From ideation to global launch. A product-first publishing model, built in Turkey, run by the people who are successful game builders.
Share Your GameQuestions we get
We are a small team and this is our first title. Is that a problem?
No. We would rather work with three people and a real mechanic than fifteen people and a clone. What we look at is the decision space in the core loop.
Do we keep our idea?
Yes. Your idea stays yours, and we build it with you. We do not seed the same concept to other teams and we do not rebuild it in-house.
Will we see our own numbers?
All of them, from day one. Full dashboard access to your game's data, funnels and cohorts. We do not run publishing on information asymmetry.
Who actually funds user acquisition?
We do. Growth budget is not gated behind proving yourself first — if the signal is there, we scale it.
Tell us about your game.
Two of these questions take real thought. That is on purpose — it means a product person reads every submission that comes through.